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Schizo in space 

In Schizo in Space, you play as a character battling hallucinations while trying to repair a spaceship before things get out of control. This project was not only my first 3D game in Unity but also my first experience working in a team. I collaborated with three talented game artists who created all the visuals, while I focused on the coding and level design.

Repair Design

The repair tool allows you to fix the ship and prevent your hallucinations from worsening. The script, as you can see, is simple but effective in tracking whether the player is actively repairing. Over time, the game becomes more challenging with this system, making it harder to achieve a good ending

Item Design

We created three unique items for the game, each with its own abilities. While the scripts may not be the most efficient and could be simplified, it's important to note that this was done during my first year in school. I'm still proud of how the project came together. In fact, I continue to use the first-person controls from this game in my current Unity projects

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Please note: GitHub access is not available for this page, because of problems with GitHub

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