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The Escape

The Escape is a game about a grandpa junkie whose house is on fire. Escaping isn’t his main concern—he's focused on one thing, collecting his medications. Can you get a new high score and feed Grandpa's addiction? While the concept of the game is a bit of a joke, I’m really proud of this project because it was the first Unity game I made entirely on my own in school. I didn’t just handle the coding; I also created all the art, which made the process even more enjoyable for me.

TheEscape.gif

Movement/Animatie Design

When creating a 2D platformer, I needed a movement system that integrated smoothly with the animation system. You can see in the Animator how much movement and how many animations were involved in the game. In the script, I used the old input system, which is something I wouldn’t do anymore, these days I prefer the new input system

Score Design

For the score system, I did not only wanna save your score to make a new high score I also wanted the player to keep track of the score and the high score. It was important that you could see the UI very well. I also wanted to make it so that you can reset your high score incase you wanna play together and keep track of the new player high score.

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